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  3. Cooldown for MAC round

Cooldown for MAC round

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  • Sookendestroy1S Offline
    Sookendestroy1S Offline
    Sookendestroy1
    wrote on last edited by
    #2

    What type of "MAC countdown" are you suggesting?

    Nuke the Covies, Glass the Heretics, Cleanse the Infection.

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    • LordOcurL Offline
      LordOcurL Offline
      LordOcur
      wrote on last edited by
      #3

      For example the coldown of the gauss cannon of the Kol Battleship.
      Sorry but i am not an expert

      Per Aspera ad astra

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      • LordOcurL Offline
        LordOcurL Offline
        LordOcur
        wrote on last edited by
        #4

        Another idea is put the MAC as a ability, and use when the player consider necessary

        Per Aspera ad astra

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        • SIERRA075S Offline
          SIERRA075S Offline
          SIERRA075
          wrote on last edited by
          #5

          that would be lore friendly as every mac had to recharge its capacitors before being able to fire again

          may we remember the sacrifice of all who lost there lives in the Human-covenant war and Spartans NEVER DIE

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          • SIERRA075S Offline
            SIERRA075S Offline
            SIERRA075
            wrote on last edited by
            #6

            how ever the mac does have a 60 second cool down anyway

            may we remember the sacrifice of all who lost there lives in the Human-covenant war and Spartans NEVER DIE

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            • LordOcurL Offline
              LordOcurL Offline
              LordOcur
              wrote on last edited by
              #7

              How about 90 seconds for frigates and destroyers, 60 for cruisers and carriers and for the punic and artemis 45-30 seconds?
              I repeat that i am not an expert in gameplay, probably this can make the UNSC to powerfull in defensive battles

              Per Aspera ad astra

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              • IdioI Offline
                IdioI Offline
                Idio SotP Developers
                wrote on last edited by
                #8

                MACs already have a cooldown - there's generally a 60 second wait between volleys, depending on the ship. You'll notice this in large engagements, as there's waves of MAC rounds fired every so often opening up a new attack of Alpha Damage, which is what the UNSC is balanced around.

                If we moved the MAC to an ability slot we would have a lot of issues, as we have done so in the past internally, some time ago, and there was a lot of problems with the way the ability fired off; not to mention we lose a potential unique ability in the process, for a lot of ships that could be cooler with something else as an ability.

                I'm Idio, not idiot!

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                • LordOcurL Offline
                  LordOcurL Offline
                  LordOcur
                  wrote on last edited by
                  #9

                  Yeah, i understand but its posible to put a warning when the Mac its charged, in low scale battles can be useful

                  Per Aspera ad astra

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                  • IdioI Offline
                    IdioI Offline
                    Idio SotP Developers
                    wrote on last edited by
                    #10

                    It wouldn't really be worth it, because as I said, when the MAC is put onto a ability there's a lot of issues with the way the ability fires, and it's not really worth it. Plus, lower skilled players would have issues micromanaging fleets of hundreds of ships, manually dictating which ships should be firing, when the system in place is less micro, and more meta style fighting.

                    I'm Idio, not idiot!

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                    • LordOcurL Offline
                      LordOcurL Offline
                      LordOcur
                      wrote on last edited by
                      #11

                      Ok, thank you

                      Per Aspera ad astra

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